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General Information Edit

  • Cards are the only method of deploying troops, spells, and buildings onto the battlefield.
  • Generally, Spells are temporary and can be cast anywhere in the battlefield, while buildings (which are stationary) and troops (which can move) must be spawned on your territory.
  • There are 4 levels of card rarity: Common (signified by grey or pale blue), Rare (signified by orange), Epic(signified by purple) and Legendary (signified by a rainbow).
  • Each rarity has a different number of levels.
    • Common cards have 18 different levels.
    • Rare cards have 16 different levels.
    • Epic cards have 12 different levels.
    • Legendary cards have 8 different levels.
  • Deploying cards costs Elixir, which is gradually gained during battle.
  • Cards can be obtained through buying them with Gold in the Shop or finding them in assorted Chests.
    • Chests can always contain cards from Arenas that you have already passed.
    • Unlocking a new arena adds new cards to the Chest rewards - none are taken out.
  • Once you have unlocked a Card, you will never have to unlock it again. Even if you donate your only copy of an unlocked card, you get to use the Card permanently.
  • Additional cards obtained will fill up an upgrade meter. Once the meter is full, you can upgrade the card with Gold. Upgrading the card occurs instantly.
  • Card levels in combat are displayed next to their health bar.
  • For cards, all health and damage stats are increased by roughly 10% per level. Cards that are able to spawn troops, such as the Goblin Hut and Witch will have their spawned troop level increased by 1 per level.

Card Comparison Edit

Click a column header to sort a table. The levels of the cards in the tables below are those of the Tournament Standard Rules so that the statistics of the cards are comparable.

Troops and Defenses Edit

Card
 
Cost
 
Level
 
Health (+Shield)
 
Damage
 
Damage per second
 
Death Damage
 
Range
 
Hit Speed
 
Count
 
Archer Queen 7 1 1,300 289 120 0 2 1 1
Ari Tana 7 4 2,560 490 490 0 5.5 1.5 1
Baby Dragon 4 4 1,064 133 83 0 3.5 1.6 1
Baby Dragon (Mini variant) N/A 7 675 89 35 0 2.5 1.3 6
Balloon 5 4 1,396 798 266 272 0 3 1
Bandit 3 1 780 160 160 0 0 1 1
Barbarians 5 9 636 159 106 0 0 1.5 4
Barbarian Clan 6 9 636 Barbs

970 EB

159+254 106+254 0 0 1 6
Barbarian King 8 1 3,900 400 400 0 0 0.5 1
Bats 2 9 67 67 67 0 0 1 4
Battle Ram 4 7 756 246 0 0 0 0 1
Bomb Tower 5 7 1,672 176 110 0 6 1.6 1
Bomber 3 9 311 271 142 0 4.5 1.9 1
Bowler 5 4 1,596 239 95 0 5 2.5 1
Builder 7 1 2,000 0 0 0 0 0 1
Cannon 3 9 742 127 158 0 5.5 0.8 1
Cannon Cart 5 4 696 (+696) 203 169 0 5.5 1.2 1
Dark Prince 4 4 977 (+266) 192 128 0 0 1.5 1
Dart Goblin 3 7 216 93 132 0 6.5 0.7 1
Electro Wizard 4 1 600 200 111 0 5 1.8 1
Elite Archers 4 9 700 230 145 0 0 1.3 2
Elite Barbarians 6 9 970 254 169 0 0 1.5 2
Executioner 5 4 1,010 280 116 0 4.5 2.4 1
Fifi 6 7 1290 560 560 0 4.8 0 1
Fire Spirits 2 9 91 169 0 0 2 0 3
Gaby Tana 4 7 1670 300 0 0 0 1 1
Giant 5 7 3,344 211 140 0 0 1.5 1
Giant Skeleton 6 4 2,660 172 114 957 0 1.5 1
Goblin Gang 3 9 139 78 67 0 0-5 1.1-1.3 5
Goblins 2 9 169 106 96 0 0 1.1 3
Golem 8 4 4,256 259 103 259 0 2.5 1
Golemite N/A 4 864 53 21 53 0 2.5 2
Grand Warden 6 1 2,000 89-2,100 108-2,670 0 0 1 1
Guards 3 4 86 (+199) 86 71 0 0 1.2 3
Hog Rider 4 7 1,408 264 176 0 0 1.5 1
Ice Golem 2 7 1,047 70 28 70 1 2.5 1
Ice Spirit 1 9 190 95 0 0 2.5 0 1
Ice Wizard 3 1 665 63 42 0 5.5 1.5 1
Inferno Dragon 4 1 1,070 30-350 75-875 0 4 0.4 1
Inferno Tower 5 7 1,408 35-704 87-1,760 0 6 0.4 1
Knight 3 9 1,399 159 144 0 0 1.1 1
KrakenFTW 5 1 3,300 890 0 0 SMG 0.6 1
Larry 2 9 1,890 1,200 1,100 0 0 0.9 1
Lava Hound 7 1 3,000 45 34 0 2 1.3 1
Lava Pup N/A 1 179 45 45 0 2 1 6
LukeYTB 10 1 2,790 860 0 9,000 5 0.3 1
Lumberjack 4 1 990 200 285 0 0 0.7 1
Max 4 4 1560 300 0 185 0 1 1
Mega Minion 3 7 695 258 172 0 2 1.5 1
MihaiTheBOSS69 5 1 2,900 900 0 0 AK47 0.4 1
Mini P.E.K.K.A. 4 7 1,056 572 317 0 0 1.8 1
Miner 3 1 1,000 160 133 0 0 1.2 1
Minions 3 9 190 84 84 0 2 1 3
Minion Horde 5 9 190 84 84 0 2 1 6
Mortar 4 9 1,272 228 45 0 3-11 5 1
Musketeer 4 7 598 176 160 0 6 1.1 1
Night Witch 4 1 750 285 190 0 0 1.5 1
Oana Patrascu 3 9 340 96 0 0 0 1 1
P.E.K.K.A. 7 4 3,458 678 376 0 0 1.8 1
Prince 5 4 1,463 325 216 0 0 1.5 1
Princess 3 1 216 140 46 0 9 3 1
Royal Gang 8 1 1,783 209 46 0 11 3 6
Royal Giant 6 9 2,544 159 93 0 6.5 1.7 1
Skeletons 1 9 67 67 67 0 0 1 3
Skeleton Army 3 4 67 67 67 0 0 1 14
Sparky 6 1 1,200 1,300 260 0 4.5 5 1
Spear Goblins 2 9 110 50 38 0 5 1.3 3
Tesla 4 9 954 135 168 0 5.5 0.8 1
Three Musketeers 9 7 598 176 160 0 6 1.1 3
Twin Inferno Towers 8 7 1.408 35-704 87-1,760 0 6 0.4 2
Valkyrie 4 7 1,548 211 140 0 0 1.5 1
Wall Breaker 3 4 300 3,700 6,700 0 0 1 1
Witch 5 4 696 69 98 0 5 0.7 1
Wizard 5 7 598 228 163 0 5.5 1.4 1
X-Bow 6 4 1,330 26 104 0 11.5 0.25 1

Spawners Edit

Card
 
Cost
 
Card Level (Spawn Level)
 
Spawner Health
 
Spawn Health
 
Spawn Damage
 
Spawn DPS
 
Spawn Speed
 
Maximum Spawned
 
Troop Spawned
 
Barbarian Barrel 6 7 (9) 0 636 159 106 0 4 Barbarians
Barbarian Hut 7 7 (9) 1,936 636 159 106 14 10 Barbarians
Furnace 4 7 (9) 1,056 91 169 0 10 12 Fire Spirits
Goblin Barrel 3 4 (9) 0 169 106 96 0 3 Goblins
Goblin Hut 5 7 (9) 1,232 110 50 38 4.9 13 Spear Goblins
Gold Mine 4 7 (1) 1,899 1,000 20 67 2.8 50 Miner
Graveyard 5 1 (9) 0 67 67 67 0.5 17 Skeletons
Tombstone 3 7 (9) 422 67 67 67 2.9 18 Skeletons

Damaging Spells Edit

Card
 
Cost
 
Level
 
Damage
 
Crown Tower Damage
 
Radius
 
Earthquake 2 1 377 1,200 5
Fireball 4 7 572 229 2.5
Lightning 6 4 864 346 3.5
Poison 4 4 600 240 3.5
Rocket 6 7 1,232 493 2
The Log 2 1 240 96 3.9
Slime 2 7 120 86 1.1
Stun 2 9 159 100 3.5
Zap 2 9 159 64 2.5

Please Note: Some cards have been omitted from these tables due to their unique abilities that would make it difficult to compare them to other cards.

Gallery 19/06/2017 (Clash Royale Wiki, Edits) Edit

Bandicam 2017-06-19 20-09-46-590
Bandicam 2017-06-19 20-24-40-548
Bandicam 2017-06-19 20-24-51-543
Untitled-0

1 New Common Card: Larry1 New Unknown Legendary: Royal Gang

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